My name is Jeremiah George, but mostly everyone calls me Jerry! I hail from the east side of London,UK. I’m currently 25 years old. A little (or a lot) about me: I graduated from Ravensbourne University with a degree in BA (Hons) Music Production for Media.
I’ve been composing and performing since 2008. I started off with FL Studio on my old laptop. Gee, that was a very different time. All I used to make music was my old laptop, my copy of FL Studio and the piano roll function. I had neither a keyboard nor the desk space to have such a setup. Nowadays I’m using Logic Pro X software, using an interesting mix of orchestral samples and other peculiar instruments and electronic sounds. A lot of my musical influences come from various video game composers such as Yoko Shimomura and Motoi Sakuraba.
I also run a YouTube channel that not only hosts all of my original video game music that I have composed, but also features orchestral battle arrangements of existing VGM. I enjoy taking different songs and giving them a JRPG battle theme spin!
So how did I get to where I am today; a humble amateur VGM composer with a YouTube channel with over 12,000 subscribers?
One thing: I never stopped. Not even for a moment.
As a child I was fascinated with video games. Sure, I’m only 25, but my gaming life started with the Dreamcast/PS1 era. No SNESes or Sega Megadrives for me! Even still, even though I enjoyed music in video games at a young age, at that point all I could do was play the Rugrats theme on the piano. But as the years went by I started to realise video game music as a passion. Growing up, all I ever listened to was video game soundtracks, which explains why I was out of touch with mainstream music among my peers. I come from a musical and compositional background, being self-taught on the piano which I started playing at the age of 12. I did a lot of academical music course throughout high school, college and university and I’m about to further this by pursuing a Masters of Science degree in Sound And Music for Interactive Games. I also cannot sight-read with sheet music. What I know in composition has always been about figuring out the patterns on a keyboard and why certain combinations of keys and notes produce certain sounds for me. I don’t have perfect pitch, but anyone who primarily learns music by ear would probably say they’ve had the same experience. Eventually, I would compose my very first piece in 2008. Then I would continue making music, constantly improving my craft until I got good enough to make music for other people. Now, I’m a freelance video game composer and a YouTube VG Musician!